The purpose of this post is to share my experience working with BangWee Industry Ltd., a company in China that manufactured Cauldron. Manufacturer selection is a very important step and I hope that this information will be useful to other board game creators in their search for partners.
Ah, 2015 has been an amazing year for me in terms of gaming. Since I love looking back and ordered list – of course I am going to put together a Top 10 list! A quick note – I do not play nearly enough games to create a list that would only contain games published IN 2015, so instead I am updating my general “games I enjoyed most” ranking from last year. Without further ado, let’s dive in!
Combining things effectively can be tough. Like fitting several eccentric shapes in a small square. Or mixing several mechanics in gameplay for a rewarding yet brisk experience. Underneath Patchwork’s cozy, appealing presentation, there is a great multitude of gears whirring into motion with each turn. The game does an exceptional job satisfying both those who just want to sew cutesy patches onto a blanket as well as those who want to dig deep into the gears to find out what makes this complex mechanism tick. So what makes this small box a must-own for a gaming couple?
After the phenomenal success of the 2004 Ticket to Ride, expansions were all but guaranteed. Days of Wonder did not disappoint, producing Ticket to Ride: Europe in 2005. The game carefully maintains all the light appealing gameplay that made the original so popular while adding component upgrades and a few new mechanics to keep things fresh. While not all additions are welcome the overall game, combined with an exciting new map is a definite improvement and sure to extend the enjoyment you get out of the railroad laying competition.
10×10 challenge is meant to combat the cult of the new by making sure you pick 10 games from your collection and play them at least 10 times within a year. This approach is meant to encourage in-depth familiarity with your favourite games. While I cheated a little bit by not writing out my list in advance – by the end of September I did play 10 games 10 or more times and wanted to summarize my impressions of these after repeated plays.