mono green tron

If game goes super long, Elixir can stop us decking.

It is straight-forward: MULLIGAN TO A HAND THAT MAKES TURN THREE TRON, WITH OR WITHOUT A THREAT. 19 Forest Overall, the matchup is more of a coin flip than other Modern matchups, but Eldrazi and Taxes can win on the draw easier than Mono-Green Tron can.

} Throughout this primer I will try to give my ideas and reasoning as to why I play certain bits of the deck and why I find certain cards to be necessary or not. Typically, I would recommend casting Sylvan Scrying before activating Expedition Map when your opponent has their blue (counter) lands tapped or to dodge opponent’s Thoughtseize. All in all, Blade Splicer is a solid threat to close out games against Mono-Green Tron. Deckcycle Deckcycle Feature Queue. Stony Silence simply turns off too many of Mono-Green Tron's cards to not bring it into the maindeck. 4 Karn Liberated Now, some players like to run 4x Forest and there is absolutely nothing wrong with this, especially if the meta demands it (lots of Path to Exile, Field of Ruin, Ghost Quarter, etc).

G Tron is essentially a Control/Combo deck which instead of controlling just blows opponents out of the water. By then, they are usually dead or further taxed to the point that Tron is either too late or not possible due to another card. In addition, simply attacking the planeswalkers can be enough. Many of Eldrazi and Taxes's cards line up well against Mono-Green Tron's game plan. Their deck can be very explosive but it's also pretty high variance.

Welcome to a Becoming A Modern Man! Blast Zone should be a priority land to tutor for. In addition to the fifteen core lands, I recommend playing three more utility lands from this list.

Also shuts off. Don’t forget to share and follow me on Twitter for updates and ideas. Probability of exactly n lands in starting hand. .gradientBarUR {border:0px;border-top:2px;border-top-left-radius:1px;border-top-right-radius:1px;width:600px;height:40px;background: -webkit-linear-gradient(left, blue, red); background: -o-linear-gradient(right, blue, red);background: -moz-linear-gradient(right, blue, red); background: linear-gradient(to right, rgba(0,0,255,.5), rgba(255,0,0,.5));} We have a powerhouse of a plan that crushes all our opponents if we get to execute it. That being said, the post-board games tend to be about as favorable as the preboard one. Also, Jegantha is a good option as companion when Walking Ballista and Dismember are not required and combos well with Golos. Otherwise, hatebears and other forms of disruption are fast enough. A pretty 50/50 matchup. Being able to search up the land of your choice is obviously something this deck is desperately looking for. Accordingly, I find Emrakul usually costs 11-mana which when you compare it to Ulamog, the Ceaseless Hunger at 10-mana doesn't seem that favourable. Vs RG (Ponza): +2 Dismember +2 Wilt +1 Ballista -1 Emrakul -2 KarnTGC -2 KarnLib. 4 Aether Vial Sanctum allows you to tutor up a colourless creature from your deck. Alongside Aether Vial, Restoration Angel, and/or Eldrazi Displacer, Flickerwisp's ability can be used to keep the opponent off of one of their Tron lands. .thumb span { Game one is highly determined on whether you are on the play or the draw. For a very long time, RG Tron was the preferred option with Grove of the Burnwillows fueling sweepers like Pyroclasm.

Postboard do not keep a hand without Grafdigger’s Cage, no matter how tempting it may be. Probably the best choice, as deals with almost all creatures for one mana at instant speed. If the opponent has turn three Tron, then you need to have Ghost Quarter or they get their seven mana. Try to get Wurmcoils online as fast as possible. Deck List. Walking Ballista

Also, as it stands it's probably the Top Tier deck that I am most comfortable piloting in the current Modern metagame. Flickerwisp is a fair option at disrupting their plan. Blast Zone and Sanctum of Ugin are lands that are better to remove in the later stages of the game after the opponent has exhausted their resources and is looking to topdeck a powerful spell. 1 Crucible of Worlds. Here are some of my favorite cards that are just amazing to cast and blow your opponent out of the water with. Sanctum of Ugin

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