Treasure hunting is dangerous business – ancient temples, rolling boulders and all. But even after you do discover that rare scroll or gem – there is still the matter of making sure it ends up in the right place! Artifacts Inc. hands you the responsibility of acquiring artifacts in 1920’s and then selling these to museums and collectors to ensure your firm earns the most prestige in the field. From using dice as workers to making you dive for treasure there are lots of cool twists to this one – let’s dig in!
Combining things effectively can be tough. Like fitting several eccentric shapes in a small square. Or mixing several mechanics in gameplay for a rewarding yet brisk experience. Underneath Patchwork’s cozy, appealing presentation, there is a great multitude of gears whirring into motion with each turn. The game does an exceptional job satisfying both those who just want to sew cutesy patches onto a blanket as well as those who want to dig deep into the gears to find out what makes this complex mechanism tick. So what makes this small box a must-own for a gaming couple?
After the phenomenal success of the 2004 Ticket to Ride, expansions were all but guaranteed. Days of Wonder did not disappoint, producing Ticket to Ride: Europe in 2005. The game carefully maintains all the light appealing gameplay that made the original so popular while adding component upgrades and a few new mechanics to keep things fresh. While not all additions are welcome the overall game, combined with an exciting new map is a definite improvement and sure to extend the enjoyment you get out of the railroad laying competition.
Imperial Settlers from the accomplished polish designer Ignacy Trzewiczek is a game that has a lot going for it – high quality cutesy visuals, smart system of modeling an ancient civilization and a rewarding feeling of your plans coming to fruition. The game may seem to have universal appeal, however its true complexity becomes apparent by midway point and threatens to overwhelm the less experienced. It is a good game that knows its audience and doesn’t bother reaching beyond it. Grab a shovel and come along – let’s explore and take a closer look!
What was the last time you went on vacation? How do you judge how successful it was? The souvenirs you’ve collected? The sights you’ve seen the people you’ve met? In Tokaido – a tranquil, drop-dead gorgeous board game from Antoine Bauza and Fun Forge – all of these things matter. But the most important thing – both in this amazing game and in any real vacation you take – is the experience itself. Just how much joy did you get out of your time? Let’s hope your vacations approach the amount of sheer positivity this game imparts on players! Put on your geta and your best kimono, we’re going on vacation in Japan!